Post by Teeeaaacup on Aug 28, 2018 14:56:02 GMT
Endless Chasm
One of the few non-liberated labyrinths in the entirety of Helios, this strange anomaly resides a few weeks away from Lillium. The land around the labyrinth is a dead and quiet. No wind, no bird song and in continuous state of darkness. The sun never rises there and the environment is cold, still and lifeless... It is almost as if time itself had stopped there.
Supposedly a limitless labyrinth, Endless Chasm is a gruelling trek, that not even the best Liberators can get through. Not one person has been able to reach the end of this immensely difficult labyrinth. This is due to the strange ethos that shrouds the entirety of the labyrinth from the very beginning. This strange ethos immediately rips away any boosted experience the person may have had and resets their abilities to as if they were first starting out.
Furthermore, entering with more than one weapon and one accessory immediately causes the person to turn around and leave, as if charmed by something. Furthermore, the unique properties of this labyrinth immediately teleport any adventurer at their very limit to the entrance of the labyrinth. However, once a person leaves, they return back to their usual states with added experience and strength gained from their time in the labyrinth.
As such this labyrinth is used a hot-spot for training and becoming stronger, as there seem to be no ill-side effects from prolonged exposure to this labyrinths unique ethos. Many wish to see the end of this labyrinth and uncover's its mysteries.
Roleplay Notes:
- All threads done within this labyrinth will require all members to reset their experience to zero and Rank to Rank I for the thread.
- Consquently, only skills up to Rank C will be allowed in the thread.
- Also, only one weapon and accessory is allowed within in the thread.
- Furthermore, only the first two ethos slots are available for use within Endless Chasm.